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Groups urge U.S. to probe ‘loot field’ on Electronic Arts online game


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Teams urge U.S. to probe ‘loot box’ on Electronic Arts video game
2022-06-03 05:50:17
#Teams #urge #probe #loot #field #Electronic #Arts #video #recreation

WASHINGTON, June 2 (Reuters) - Consumer advocates on Thursday urged U.S. regulators to research video game maker Digital Arts Inc (EA.O) for what they say was the misleading use of a digital "loot box" that "aggressively" urges gamers to spend more cash while enjoying a popular soccer sport.

The teams Fairplay, Middle for Digital Democracy and 13 different organizations urged the Federal Commerce Commission to probe the EA recreation "FIFA: Final Staff".

Within the sport, players construct a soccer group using avatars of actual gamers and compete against other groups. In a letter to the FTC, the teams said the sport often costs $50 to $100 however that the corporate pushed push players to spend extra.

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"It entices gamers to buy packs in quest of particular players," stated the letter despatched by these teams along with the Shopper Federation of America and Massachusetts Council on Gaming and Well being and others.

The packs, or loot bins, are packages of digital content generally purchased with real cash that give the purchaser a potential advantage in a game. They can be bought with digital currency, which might obscure how a lot is spent, they mentioned.

"The possibilities of opening a coveted card, comparable to a Player of the Year, are miniscule except a gamer spends hundreds of dollars on points or plays for 1000's of hours to earn cash," the groups said in the letter.

Digital Arts said in an announcement on Thursday that of the game's tens of millions of gamers, 78% have not made an in-game buy.

"Spending is all the time elective," a company spokesperson said in an email assertion. "We encourage the use of parental controls, including spend controls, which are out there for each major gaming platform, including EA's personal platforms."

The spokesperson additionally said the company created a dashboard so players would track how a lot time they played, how many packs they opened and what purchases were made.

The FTC, which goes after corporations engaged in deceptive habits, held a workshop on loot packing containers in 2019. In a "workers perspective" which adopted, the agency famous that video game microtransactions have develop into a multibillion-dollar market.

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Reporting by Diane Bartz in Washington Editing by David Gregorio and Matthew Lewis

Our Standards: The Thomson Reuters Belief Ideas.


Quelle: www.reuters.com

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